Sunday, 14 July 2019

Character Build - allocating espers to the license boards

There are 13 espers in the game, and 6 characters. This post shows how I'll allocate the 13 espers among 6 characters to maximise the licenses earned.

The restrictions are
1) Each character should have only 2 espers, except for one which will have 3
2) There should be minimum one Level 3 Esper per character, except for two which will have Level 2 Esper
3) Allocation is done on basis to unlock as many useful augments, technicks and magicks (in this order) as possible. Weapons and Armour are considered after these factors, which the exception of Makara.



Bear in mind I have already assigned roles to the characters as follows in my previous post:
Basch (highest Strength): Monk, Machinist
Ashe (highest Magick): Black Mage, Red Mage
Fran (highest Vitality): Foebreaker, Uhlan
Balthier (highest Speed): Hunter, Archer
Penelo: White Mage, Bushi
Vann: Knight, Time mage

I do have difficulty in assigning espers to the characters because of the restrictions. Mostly the licenses overlap and would not be useful to unlock using Espers. The ones which are clearly the choice is highlighted in yellow. Then the non-highlighted ones are second choices. The remaining ones highlighted in blue are loosely decided.

Here's a listing of the licenses unlocked by each Esper and also the assignment done on the character.

Belias - Level 1 Esper (Fran - Foebreaker/ Uhlan)
Knight: Potion Lore 1
Foebreaker: Horology
Bushi: Libra

Mateus - Level 1 Esper (Vann - Knight/ Time Mage)
Ulhan - Magick Lore x2
Knight - White Magick 7 & 8
Time Mage - +270 HP
Black Mage - Handbombs 3
Hunter - Gil Toss

Zalera - Level 1 Esper (Balthier - Hunter/ Archer)
Monk - Traveler
Time Mage - Ether Lore 3
Foebreaker - Traveler
Black Mage - Steal & Poach
Bushi - Bloodsword and Karkata
Hunter - +435 HP

Adrammelech - Level 1 Esper (Fran - Foebreaker/ Ulhan)
White Mage - Battle Lore & Soul Eater
Ulhan - Battle Lore
Time Mage - White Magick 4
Foebreaker - Battle Lore
Hunter - Shades of Black

Shemhazai - Level 2 Esper (Ashe - Black Mage/ Red Mage)
White Mage - +230 HP
Machinist - Handbombs 3
Red Mage - White Magick 7
Knight - Potion Lore 2
Monk - Potion Lore 3
Archer - Heavy Armour 10, 11, 12
Black Mage - Heavy Armour 7 (wasted)
Bushi - Shield Block
Hunter - Guns 5 & 6

Hashmal - Level 2 Esper (Ashe - Red Mage/ Black Mage)
Ulhan - Bonecrusher
Red Mage - Steal
Knight - White Magick 8 & 9
Monk - White Magick 4
Time Mage - Channeling
Foebreaker - Swiftness
Black Mage - Makara
Hunter - Bonecrusher

CĂșchulainn - Level 2 Esper (Penelo - White Mage/ Bushi)
White Mage - Libra
Uhlan - Wither
Machinist - Magick Lore
Red Mage - Black Magick 9 & 10
Knight - Battle Lore
Foebreaker - Shades of Black
Bushi - Stamp
Hunter - White Magick 12

Zeromus - Level 2 Esper (Basch - Monk/Machinist)
White Mage - +270HP
Machinist - Makara
Red Mage - Channeling
Monk - Sight Unseeing
Time Mage - Addle and Shear
Foebreaker - Magick Lore x4
Black Mage - Heavy Armour 9
Bushi - Magick Lore x2

Exodus - Level 2 Esper (Penelo - White Mage/ Bushi)
White Mage - Battle Lore
Machinist - Green Magick 1
Red Mage - Heavy Armour 8, 9, 10
Knight - +350HP
Monk - Souleater
Time Mage - Battle Lore
Foebreaker - Magick Lore x4
Black Mage - Heavy Armour 8
Bushi - +500HP
Hunter - Stamp

Famfrit - Level 3 Esper (Ashe - Red Mage/ Black Mage)
White Mage - Daggers 5 & Numerology
Ulhan - Potion Lore 3
Machinist - Time Magick 8, 9, 10
Red Mage - Battle Lore x2
Monk - White Magick 10
Time Mage - Battle Lore
Foebreaker - Magick Lore
Archer - +390HP & +435HP
Black Mage - +190 HP, +230 HP, and +310 HP

Chaos - Level 3 Esper (Vann - Knight/ Time Mage)
White Mage - +310HP & Greatswords 2
Ulhan - Black Magick 7 & 8
Machinist - +350HP
Red Mage - Greatswords 3
Knight - +390 HP, Revive, and Excalipur
Monk - White Magick 11 & 12
Time Mage - +270HP
Archer - Magick Lore x5
Bushi - Brawler

Ultima - Level 3 Esper (Balthier - Hunter/ Archer)
Ulhan - Expose
Machinist - Magick Lore x3
Red Mage - Greatswords 1 & 2
Knight - Telekinesis & Battle Lore
Monk - Swiftness x2
Time Mage - Swords 7 & 8
Foebreaker - Swiftness
Archer - Infuse & 1000 Needles
Black Mage - Telekinesis
Bushi - Stamp
Hunter - Phoenix Lore x2 (wasted)

Zodiack - Level 3 Esper (Basch - Monk/Machinist)
White Mage - Greatswords 1
Machinist - +390HP
Red Mage - Greatswords 4
Knight - Excalipur, Revive, and +390 HP
Monk - White Magick 13
Time Mage - Swords 9
Archer - Infuse & 1000 Needles
Bushi - Heavy Armour 9, 10, 11

Sunday, 2 June 2019

Character Build Strategy - use all 12 jobs

Here's my planning for using all 12 jobs in the game! Other restrictions apply:
1) must use all 12 jobs in the game
2) armour should be the same category for both jobs


Result:
Basch (highest Strength): Monk, Machinist
Ashe (highest Magick): Black Mage, Red Mage
Fran (highest Vitality): Foebreaker, Uhlan
Balthier (highest Speed): Hunter, Archer
Penelo: White Mage, Bushi
Vann: Knight, Time mage

How I derived this:
First I placed Monk on Basch and Black Mage on Ashe due to highest strength and magicks. Next I placed Foebreaker on Fran and Hunter on Balthier for highest vitality and speed.

As Balthier has higher speed than Basch, I placed Archer (Bows DMG formula uses Speed) on Balthier and Machinist on Basch.

Penelo has higher MP than Vann, so I placed White Mage on Penelo and Knight on Vann. As Ashe has higher Magick than Penelo, I placed Red Mage on Ashe and Bushi on Penelo.

As Vann has higher Magick than Fran, Time mage is assigned to Vann and Uhlan is assigned to Fran.

Key Augments for various job combos:
Basch (Monk and Machinist)
- has 16x physical attack, Bravery, Curaja, remedy x3, potions x3, swiftness x3
- good to be item user and key attacker in the party

Ashe (Black mage and Red Mage)
- has 16x magick attack, swiftness x3 and ether lore x3
- good tanker for magick attack and able to cast most powerful spell in game

Fran (Foebreaker and Uhlan)
- shield block x3 for high evasion, generally overall balance character no specific role

Balthier (Hunter, Archer)
- great as item user with swiftness x3, potion lores x3, remedy lore x3, phoenix lore x3

Penelo (White mage and Bushi)
- key supporting character with white magick and lower channeling cost

Vann (Knight and Time mage)
- balanced character with channeling x3 and shield block x3, supporting with time magick but able to tank attacks

Key playing party for the game: Basch, Vann and Penelo

Character Stats & Weapon Damage Formula

Information is obtained courtesy of finalfantasyfandom.com:
For character stats: https://finalfantasy.fandom.com/wiki/Final_Fantasy_XII_stats
For weapon damage formula: https://finalfantasy.fandom.com/wiki/Final_Fantasy_XII_weapons

Notes on comparison of base stats
HP Highest: Basch
HP Lowest: Penelo

MP Highest: Ashe
MP Lowest: Basch

Strength Highest: Basch
Strength Lowest: Penelo

Magick Highest: Ashe
Magick Lowest: Balthier

Vitality Highest: Fran
Vitality Lowest: Basch

Speed Highest: Balthier, Vann, Penelo
Speed Lowest: Fran, Ashe, Basch

Weapon damage factors



Character License Boards

This post lists down the magicks and key augments for each character unlockable via quickening license. Does not include items unlocked by espers as each esper can only be used by one character.

Archer


Weapons: Bows
Armour: Light armour
Magicks: Cura and Raise
Key Augments: Remedy lore x3, Phoenix Down x3, Swiftness x3, Potions x3

Remarks: Good item user combine with Pheasant Netsuke for maximum effect. Augmented with swiftness so good to combine with magick user or job that does damage based on speed.

Black Mage



Weapons: Staves
Armour: Mystic armour
Magicks: Black Magicks, Green Magicks
Key Augments: 16x magick potency, 3x ether lore

Remarks: Heavy magic user, need swiftness augment 3 to complete swiftness set

Bushi



Weapons: Katanas
Armour: Mystic armour
Magicks: none
Key Augments: swiftness x3

Remarks: compliments Black Mage by having swiftness x3 augments. Has one shield block augment for Genji weapon and armour set, unlocked with Shemhazai

Foebreaker



Weapons: Axes & Hammers, Handbombs
Armour: Heavy armour, Shields
Magicks: none
Key Augments: shield block x3

Remarks: damage by handbombs, axes and hammers are inconsistent and rely on vitality of the character

Knight



Weapons: Swords, Great swords
Armour: Heavy armour, shields
Magicks: none (Esper unlock)
Key Augments: shield block x3

Remarks: able to use white magicks with esper unlock, very versatile able to pair well with a lot of jobs

Machinist



Weapons: Guns, Measures
Armour: Light armour
Magicks: none
Key Augments: remedy x3, potions x3, swiftness x3

Remarks: guns are slowest weapons in game but ignores foe defence. Good to pair with a job that gives max attack to increase gun damage, e.g. Foebreaker. However, machinists may do better with mages jobs as damage ignores character stats (except attack) and foe defence.

Monk


Weapons: Unarmed; Poles
Armour: Light armour
Magicks: Bravery and Curaja only
Key Augments: 16x physical damage

Remarks: Bravery and curaja is must to self augment improve damage in battle

Red Battlemage



Weapons: Maces
Armour: Mystic armour, shields
Magicks: White, Black, Time, Green, Arcane
Key Augments: Channeling x3

Remarks: Many magick types are available with this job, suitable to pair with Black Mage or Archer. Oil + Ardour combo does the most damage in the game

Hunter


Weapons: Daggers, ninja swords
Armour: Light armour, shields
Magicks: none
Key Augments: swiftness x3, potion lores x3, remedy lore x3

Remarks: Doesn't have access to complete classes of weapons usually, but can consider pairing with White Mage, Foebreaker or Bushi

Time Battlemage


Weapons: Crossbows
Armour: Heavy armour
Magicks: Time, green magicks
Key Augments: channeling x3, swiftness x3

Remarks: Can be a good consideration to pair with Knight job as the swiftness augment speeds up the action time for knights

Uhlan


Weapons: Spears
Armour: Heavy armour
Magicks: Fira, Poison, Thundara, Blizzara
Key Augments: none

Remarks: good overall build but master of none

White Mage


Weapons: Rods
Armour: Mystic armour
Magicks: white
Key Augments: channeling x3

Remarks: good defensive build